package com.runescape.entity;

import com.runescape.Client;
import com.runescape.Configuration;
import com.runescape.cache.anim.Animation;
import com.runescape.cache.anim.Frame;
import com.runescape.cache.anim.Graphic;
import com.runescape.cache.def.ItemDefinition;
import com.runescape.cache.def.NpcDefinition;
import com.runescape.collection.ReferenceCache;
import com.runescape.entity.model.IdentityKit;
import com.runescape.entity.model.Model;
import com.runescape.io.Buffer;
import com.runescape.util.StringUtils;

public final class Player extends Mob {

	private long cachedModel  = -1L;	
	public NpcDefinition npcDefinition;	
	public boolean aBoolean1699;
	public final int[] appearanceColors = new int[5];
	public int team;
	private int gender;
	public String name;
	public static ReferenceCache models = new ReferenceCache(260);
	public int combatLevel;
	public int headIcon;
	public int skullIcon;
	public int hintIcon;
	public int objectModelStart;
	public int objectModelStop;
	public int anInt1709;
	public boolean visible;
	public int objectXPos;
	public int objectCenterHeight;
	public int objectYPos;
	public Model playerModel;
	public final int[] equipment = new int[12];
	private long appearanceOffset ;
	public int objectAnInt1719LesserXLoc;
	public int objectAnInt1720LesserYLoc;
	public int objectAnInt1721GreaterXLoc;
	public int objectAnInt1722GreaterYLoc;
	public int skill;
	public String clanName = "None";
	public int rights;

	public Model getRotatedModel() {

		if (!visible) {
			return null;
		}

		Model animatedModel = getAnimatedModel();			

		if (animatedModel == null) {
			return null;
		}

		super.height = animatedModel.modelBaseY;
		animatedModel.fits_on_single_square = true;

		if (aBoolean1699) {
			return animatedModel;
		}

		if (super.graphic != -1 && super.currentAnimation != -1) {
			Graphic spotAnim = Graphic.cache[super.graphic];

			Model spotAnimationModel  = spotAnim.getModel();
			
			/**
			 * MAKE SURE WE'VE LOADED THE GRAPHIC BEFORE ATTEMPTING TO DO IT.
			 * Fixes graphics flickering.
			 */
			if (Frame.animationlist[spotAnim.animationSequence.primaryFrames[0] >> 16].length == 0) {
				spotAnimationModel = null;
			}

			if (spotAnimationModel  != null) {

				Model model_3 = new Model(true, Frame.noAnimationInProgress(super.currentAnimation), false, spotAnimationModel );
				int nextFrame = spotAnim.animationSequence.primaryFrames[super.nextGraphicsAnimationFrame];
				int cycle1 = spotAnim.animationSequence.durations[super.currentAnimation];
				int cycle2 = super.anInt1522;
				model_3.translate(0, -super.graphicHeight, 0);
				model_3.skin();
				/*model_3.applyAnimationFrame(spotAnim.animationSequence.primaryFrames[super.currentAnimation], nextFrame,
						cycle1, cycle2);*/
				model_3.applyTransform(spotAnim.animationSequence.primaryFrames[super.currentAnimation]);
				model_3.faceGroups = null;
				model_3.vertexGroups = null;
				if (spotAnim.resizeXY != 128 || spotAnim.resizeZ != 128)
					model_3.scale(spotAnim.resizeXY, spotAnim.resizeXY, spotAnim.resizeZ);
				model_3.light(64 + spotAnim.modelBrightness, 850 + spotAnim.modelShadow, -30, -50, -30, true);
				Model models [] = { animatedModel, model_3 };				
				animatedModel = new Model(models );
			}
		}
		
		if (playerModel != null) {			
			if (Client.tick >= objectModelStop)
				playerModel = null;
			if (Client.tick >= objectModelStart && Client.tick < objectModelStop) {
				Model model_1 = playerModel;
				model_1.translate(objectXPos - super.x, objectCenterHeight - anInt1709, objectYPos - super.y);
				if (super.nextStepOrientation == 512) {
					model_1.rotate90Degrees();
					model_1.rotate90Degrees();
					model_1.rotate90Degrees();
				} else if (super.nextStepOrientation == 1024) {
					model_1.rotate90Degrees();
					model_1.rotate90Degrees();
				} else if (super.nextStepOrientation == 1536)
					model_1.rotate90Degrees();
				Model models[] = { animatedModel, model_1 };				
				animatedModel = new Model(models);
				if (super.nextStepOrientation == 512)
					model_1.rotate90Degrees();
				else if (super.nextStepOrientation == 1024) {
					model_1.rotate90Degrees();
					model_1.rotate90Degrees();
				} else if (super.nextStepOrientation == 1536) {
					model_1.rotate90Degrees();
					model_1.rotate90Degrees();
					model_1.rotate90Degrees();
				}
				model_1.translate(super.x - objectXPos, anInt1709 - objectCenterHeight, super.y - objectYPos);
			}
		}
		animatedModel.fits_on_single_square = true;
		return animatedModel;
	}

	public void updateAppearance(Buffer buffer) {		
		buffer.currentPosition = 0;
		
		gender = buffer.readUnsignedByte();
		headIcon = buffer.readUnsignedByte();
		skullIcon = buffer.readUnsignedByte();
		hintIcon = buffer.readUnsignedByte();
		npcDefinition = null;
		team = 0;

		for (int bodyPart = 0; bodyPart < 12; bodyPart++) {

			int reset = buffer.readUnsignedByte();

			if (reset == 0) {
				equipment[bodyPart] = 0;
				continue;
			}

			int id = buffer.readUnsignedByte();

			equipment[bodyPart] = (reset << 8) + id;			

			if (bodyPart == 0 && equipment[0] == 65535) {
				npcDefinition = NpcDefinition.lookup(buffer.readUShort());
				break;
			}

			if (equipment[bodyPart] >= 512 && equipment[bodyPart] - 512 < ItemDefinition.item_count) {
				int team = ItemDefinition.lookup(equipment[bodyPart] - 512).team;

				if (team != 0) {
					this.team = team;
				}

			}

		}

		for (int part = 0; part < 5; part++) {
			int color = buffer.readUnsignedByte();
			if (color < 0 || color >= Client.PLAYER_BODY_RECOLOURS[part].length) {
				color = 0;
			}
			appearanceColors[part] = color;
		}

		super.idleAnimation = buffer.readUShort();
		if (super.idleAnimation == 65535) {
			super.idleAnimation = -1;
		}

		super.standTurnAnimIndex = buffer.readUShort();
		if (super.standTurnAnimIndex == 65535) {
			super.standTurnAnimIndex = -1;
		}

		super.walkAnimIndex = buffer.readUShort();
		if (super.walkAnimIndex == 65535) {
			super.walkAnimIndex = -1;
		}

		super.turn180AnimIndex = buffer.readUShort();
		if (super.turn180AnimIndex == 65535) {
			super.turn180AnimIndex = -1;
		}

		super.turn90CWAnimIndex = buffer.readUShort();
		if (super.turn90CWAnimIndex == 65535) {
			super.turn90CWAnimIndex = -1;
		}

		super.turn90CCWAnimIndex = buffer.readUShort();
		if (super.turn90CCWAnimIndex == 65535) {
			super.turn90CCWAnimIndex = -1;
		}

		super.runAnimIndex = buffer.readUShort();
		if (super.runAnimIndex == 65535) {
			super.runAnimIndex = -1;
		}

		name = StringUtils.formatText(StringUtils.decodeBase37(buffer.readLong()));
		combatLevel = buffer.readUnsignedByte();
		rights = buffer.readUnsignedByte();

		//skill = buffer.readUShort();
		visible = true;
		appearanceOffset  = 0L;

		for (int index = 0; index < 12; index++) {			
			appearanceOffset  <<= 4;

			if (equipment[index] >= 256) {
				appearanceOffset  += equipment[index] - 256;
			}

		}

		if (equipment[0] >= 256) {
			appearanceOffset  += equipment[0] - 256 >> 4;
		}

		if (equipment[1] >= 256) {
			appearanceOffset  += equipment[1] - 256 >> 8;
		}

		for (int index = 0; index < 5; index++) {			
			appearanceOffset  <<= 3;
			appearanceOffset  += appearanceColors[index];			
		}

		appearanceOffset  <<= 1;
		appearanceOffset  += gender;
	}

	public Model getAnimatedModel() {
		if (npcDefinition != null) {
			int currentFrame = -1;
			int nextFrame = -1;
			int cycle1 = 0;
			int cycle2 = 0;

			if (super.emoteAnimation >= 0 && super.animationDelay == 0) {
				Animation animation = Animation.animations[super.emoteAnimation];
				currentFrame = animation.primaryFrames[super.displayedEmoteFrames];
				if (Configuration.enableTweening && super.nextAnimationFrame != -1) {
					nextFrame = animation.primaryFrames[super.nextAnimationFrame];
					cycle1 = animation.durations[super.displayedEmoteFrames];
					cycle2 = super.emoteTimeRemaining;	
				}
			} else if (super.movementAnimation >= 0) {
				Animation animation = Animation.animations[super.movementAnimation];
				currentFrame = animation.primaryFrames[super.displayedMovementFrames];
				if (Configuration.enableTweening && super.nextIdleAnimationFrame != -1) {
					nextFrame = animation.primaryFrames[super.nextIdleAnimationFrame];
					cycle1 = animation.durations[super.displayedMovementFrames];
					cycle2 = super.anInt1519;
				}
			}
			Model model = npcDefinition.method164(-1, currentFrame, null, nextFrame, cycle1, cycle2);
			return model;
		}


		long l = appearanceOffset ;
		int currentFrame = -1;
		int nextFrame = -1;
		int cycle1 = 0;
		int cycle2 = 0;
		int i1 = -1;
		int j1 = -1;
		int k1 = -1;
		if (super.emoteAnimation >= 0 && super.animationDelay == 0) {
			Animation animation = Animation.animations[super.emoteAnimation];
			currentFrame = animation.primaryFrames[super.displayedEmoteFrames];
			if (Configuration.enableTweening && super.nextAnimationFrame != -1) {
				nextFrame = animation.primaryFrames[super.nextAnimationFrame];
				cycle1 = animation.durations[super.displayedEmoteFrames];
				cycle2 = super.emoteTimeRemaining;
			}
			if (super.movementAnimation >= 0 && super.movementAnimation != super.idleAnimation)
				i1 = Animation.animations[super.movementAnimation].primaryFrames[super.displayedMovementFrames];
			if (animation.playerOffhand >= 0) {
				j1 = animation.playerOffhand;
				l += j1 - equipment[5] << 40;
			}
			if (animation.playerMainhand >= 0) {
				k1 = animation.playerMainhand;
				l += k1 - equipment[3] << 48;
			}
		} else if (super.movementAnimation >= 0) {
			Animation animation = Animation.animations[super.movementAnimation];
			currentFrame = animation.primaryFrames[super.displayedMovementFrames];

			/** DISABLED BECAUSE IT CAUSES FLICKERING WITH SOME GFXS **/
			/*if (Configuration.enableTweening && super.nextIdleAnimationFrame != -1) {
				nextFrame = animation.primaryFrames[super.nextIdleAnimationFrame];
				cycle1 = animation.durations[super.displayedMovementFrames];
				cycle2 = super.anInt1519;
			}*/
		}
		Model model_1 = (Model) models.get(l);
		if (model_1 == null) {
			boolean flag = false;
			for (int i2 = 0; i2 < 12; i2++) {
				int k2 = equipment[i2];
				if (k1 >= 0 && i2 == 3)
					k2 = k1;
				if (j1 >= 0 && i2 == 5)
					k2 = j1;
				if (k2 >= 256 && k2 < 512 && !IdentityKit.kits[k2 - 256].bodyLoaded())
					flag = true;
				if (k2 >= 512 && !ItemDefinition.lookup(k2 - 512).isEquippedModelCached(gender))
					flag = true;
			}

			if (flag) {
				if (cachedModel  != -1L)
					model_1 = (Model) models.get(cachedModel );
				if (model_1 == null)
					return null;
			}
		}
		if (model_1 == null) {
			Model aclass30_sub2_sub4_sub6s[] = new Model[14];
			int j2 = 0;
			for (int l2 = 0; l2 < 12; l2++) {
				int i3 = equipment[l2];
				if (k1 >= 0 && l2 == 3)
					i3 = k1;
				if (j1 >= 0 && l2 == 5)
					i3 = j1;
				if (i3 >= 256 && i3 < 512) {
					Model model_3 = IdentityKit.kits[i3 - 256].bodyModel();
					if (model_3 != null)
						aclass30_sub2_sub4_sub6s[j2++] = model_3;
				}
				if (i3 >= 512) {
					Model model_4 = ItemDefinition.lookup(i3 - 512).getEquippedModel(gender);
					if (model_4 != null)
						aclass30_sub2_sub4_sub6s[j2++] = model_4;
				}
			}
			model_1 = new Model(j2, aclass30_sub2_sub4_sub6s);
			for (int j3 = 0; j3 < 5; j3++)
				if (appearanceColors[j3] != 0) {
					model_1.recolor(Client.PLAYER_BODY_RECOLOURS[j3][0],
							Client.PLAYER_BODY_RECOLOURS[j3][appearanceColors[j3]]);
					if (j3 == 1)
						model_1.recolor(Client.anIntArray1204[0], Client.anIntArray1204[appearanceColors[j3]]);
				}

			model_1.skin();
			model_1.scale(132, 132, 132);
			model_1.light(72, 1300, -30, -50, -30, true);
			models.put(model_1, l);
			cachedModel  = l;
		}

		if (aBoolean1699) {
			return model_1;
		}

		Model emptyModel = Model.EMPTY_MODEL;		

		emptyModel.method464(model_1, Frame.noAnimationInProgress(currentFrame) & Frame.noAnimationInProgress(i1));
		if (currentFrame != -1 && i1 != -1) {
			emptyModel.applyAnimationFrames(Animation.animations[super.emoteAnimation].interleaveOrder, i1, currentFrame);
		} else if(currentFrame != -1) {
			//emptyModel.apply(currentFrame);
			emptyModel.applyAnimationFrame(currentFrame, nextFrame, cycle1, cycle2);
		}

		/*else if (currentFrame != -1 && nextFrame != -1) {
			emptyModel.applyAnimationFrame(currentFrame, nextFrame, cycle1, cycle2);
		} else {
			emptyModel.apply(currentFrame);
		}*/
		emptyModel.calculateDistances();
		emptyModel.faceGroups = null;
		emptyModel.vertexGroups = null;
		return emptyModel;
	}

	public Model getHeadModel() {
		if (!visible) {
			return null;
		}

		if (npcDefinition != null) {
			return npcDefinition.model();
		}

		boolean cached = false;

		for (int index = 0; index < 12; index++) {			
			int appearanceId = equipment[index];

			if (appearanceId >= 256 && appearanceId < 512 && !IdentityKit.kits[appearanceId - 256].headLoaded()) {
				cached = true;
			}

			if (appearanceId >= 512 && !ItemDefinition.lookup(appearanceId - 512).isDialogueModelCached(gender)) {
				cached = true;
			}
		}

		if (cached) {
			return null;
		}

		Model headModels[] = new Model[12];

		int headModelsOffset  = 0;

		for (int modelIndex  = 0; modelIndex  < 12; modelIndex ++) {			
			int appearanceId  = equipment[modelIndex ];

			if (appearanceId  >= 256 && appearanceId  < 512) {

				Model subModel  = IdentityKit.kits[appearanceId  - 256].headModel();

				if (subModel  != null) {
					headModels[headModelsOffset ++] = subModel;
				}

			}
			if (appearanceId  >= 512) {
				Model subModel  = ItemDefinition.lookup(appearanceId  - 512).getChatEquipModel(gender);

				if (subModel  != null) {
					headModels[headModelsOffset ++] = subModel;
				}

			}
		}

		Model headModel = new Model(headModelsOffset , headModels);

		for (int index  = 0; index  < 5; index ++) {			
			if (appearanceColors[index ] != 0) {
				headModel.recolor(Client.PLAYER_BODY_RECOLOURS[index ][0],
						Client.PLAYER_BODY_RECOLOURS[index ][appearanceColors[index ]]);
				if (index  == 1) {
					headModel.recolor(Client.anIntArray1204[0], Client.anIntArray1204[appearanceColors[index ]]);
				}
			}
		}

		return headModel;
	}

	public boolean isVisible() {
		return visible;
	}

}
